[Freeciv-tickets] [freeciv] #42600: Strict coast ships can't enter tiny island cities

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OSDN Ticket System norep****@osdn*****
Wed Jul 7 02:40:14 JST 2021


#42600: Strict coast ships can't enter tiny island cities

  Open Date: 2021-07-06 11:17
Last Update: 2021-07-06 20:40

URL for this Ticket:
    https://osdn.net//projects/freeciv/ticket/42600
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Last Changes/Comment on this Ticket:
2021-07-06 20:40 Updated by: ihnatus

Comment:

Yes, there is an omission dating back to long ago ("Trireme" flag in 2.6, "CoastStrict" later) that a coast strict unit tests adjacent tiles for being a safe coast but not its own one, so on a one-tile safe coast region it is illegal even if the terrain is safe coast itself and/or city. Even if we test the unit's tile for safe coast, btw, such a unit won't be able to exist in an oceanic city not adjacent to a safe coast, even if it is able to exist on adjacent tiles; that looks like also a bug.

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Ticket Status:

      Reporter: lexxie9952
         Owner: (None)
          Type: Bugs
        Status: Open
      Priority: 5 - Medium
     MileStone: (None)
     Component: (None)
      Severity: 5 - Medium
    Resolution: None
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Ticket details:

Photo of a boat unit who is unable to enter a tiny island city.  https://cdn.discordapp.com/attachments/358555060382203905/861719109272207380/unknown.png
blamed: map.c:is_safe_ocean() and/or the conditional logic in the 3 places in movement.c which include is_safe_ocean in a conditional logic expression

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URL for this Ticket:
    https://osdn.net/projects/freeciv/ticket/42600
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