[Freeciv-tickets] [freeciv] #42501: Align Lua and client editing functions

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OSDN Ticket System norep****@osdn*****
Thu Jun 10 02:44:24 JST 2021


#42501: Align Lua and client editing functions

  Open Date: 2021-06-09 20:44
Last Update: 2021-06-09 20:44

URL for this Ticket:
    https://osdn.net//projects/freeciv/ticket/42501
RSS feed for this Ticket:
    https://osdn.net/ticket/ticket_rss.php?group_id=12505&tid=42501

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Last Changes/Comment on this Ticket:
2021-06-09 20:44 Updated by: ihnatus
 * New Ticket "Align Lua and client editing functions" created


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Ticket Status:

      Reporter: ihnatus
         Owner: (None)
          Type: Tasks
        Status: Open
      Priority: 5 - Medium
     MileStone: S3_1 d3f
     Component: General
      Severity: 5 - Medium
    Resolution: None
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Ticket details:

Client editing mode and Lua edit methods work basically in the same moments. So we have a code to edit the game but part of it has one interface and another part has another interface, and not all possibilities are represented in both ways. Maybe some code under packet processing and Lua API is unnecessary doubled.

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URL for this Ticket:
    https://osdn.net/projects/freeciv/ticket/42501
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