[Freeciv-tickets] [freeciv] #43099: Escape notification tile

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OSDN Ticket System norep****@osdn*****
Sun Nov 21 21:30:21 JST 2021


#43099: Escape notification tile

  Open Date: 2021-10-22 13:20
Last Update: 2021-11-21 14:30

URL for this Ticket:
    https://osdn.net//projects/freeciv/ticket/43099
RSS feed for this Ticket:
    https://osdn.net/ticket/ticket_rss.php?group_id=12505&tid=43099

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Last Changes/Comment on this Ticket:
2021-11-21 14:30 Updated by: cazfi
 * Status Update from Open to Closed
 * Owner Update from (None) to cazfi
 * Resolution Update from Accepted to Fixed


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Ticket Status:

      Reporter: cazfi
         Owner: cazfi
          Type: Bugs
        Status: Closed
      Priority: 5 - Medium
     MileStone: 3.0.0
     Component: Server
      Severity: 5 - Medium
    Resolution: Fixed
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Ticket details:

When units have escaped, the notification gets sent using 'unit_tile(punit)', where punit is the active defender unit. That gives inconsistent results, depending on whether punit was one of the units that managed to escape or not. Sometimes the escape notification comes from the tile units escaped from, sometimes from a tile one of them escaped to. I think it should always be the tile they escaped from, as different units might escape to different tiles so there's no single target tile.

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URL for this Ticket:
    https://osdn.net/projects/freeciv/ticket/43099
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