#42708: civ2civ3: adjust script that adds labels to the map Open Date: 2021-08-13 03:45 Last Update: 2021-09-04 04:41 URL for this Ticket: https://osdn.net//projects/freeciv/ticket/42708 RSS feed for this Ticket: https://osdn.net/ticket/ticket_rss.php?group_id=12505&tid=42708 --------------------------------------------------------------------- Last Changes/Comment on this Ticket: 2021-09-04 04:41 Updated by: cazfi * Status Update from Open to Closed * Resolution Update from Accepted to Fixed --------------------------------------------------------------------- Ticket Status: Reporter: bard Owner: cazfi Type: Patches Status: Closed Priority: 5 - Medium MileStone: 3.0.0-beta3 Component: Rulesets Severity: 5 - Medium Resolution: Fixed --------------------------------------------------------------------- Ticket details: civ2civ3: minor changes to the script that adds labels to the map. - Prevent "Great Barrier Reef" and "Great Blue Hole" from appearing near Glaciers: Now "Glacier Bay" is Ocean adjacent to Glacier while "Ice Shelf" is Glacier adjacent to Ocean - Swap "Mud Volcanoes" (now on Hills) with "Valley of Geysers" (now on Plains), that makes more sense visually. - Reduce a bit the randomness, making labels more dependant on the actual landscape: Deep Ocean can be "Deep Trench" if fully surrounded by Deep Oceans, else "Thermal Vent" Forest can be "Sequoia Forest" if fully surrounded by Forests, else "Millenary Trees" - Add some more comments. -- Ticket information of Freeciv project Freeciv Project is hosted on OSDN Project URL: https://osdn.net/projects/freeciv/ OSDN: https://osdn.net URL for this Ticket: https://osdn.net/projects/freeciv/ticket/42708 RSS feed for this Ticket: https://osdn.net/ticket/ticket_rss.php?group_id=12505&tid=42708