[Freeciv-tickets] [freeciv] #42708: civ2civ3: adjust script that adds labels to the map

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OSDN Ticket System norep****@osdn*****
Sat Sep 4 10:41:53 JST 2021


#42708: civ2civ3: adjust script that adds labels to the map

  Open Date: 2021-08-13 03:45
Last Update: 2021-09-04 04:41

URL for this Ticket:
    https://osdn.net//projects/freeciv/ticket/42708
RSS feed for this Ticket:
    https://osdn.net/ticket/ticket_rss.php?group_id=12505&tid=42708

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Last Changes/Comment on this Ticket:
2021-09-04 04:41 Updated by: cazfi
 * Status Update from Open to Closed
 * Resolution Update from Accepted to Fixed


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Ticket Status:

      Reporter: bard
         Owner: cazfi
          Type: Patches
        Status: Closed
      Priority: 5 - Medium
     MileStone: 3.0.0-beta3
     Component: Rulesets
      Severity: 5 - Medium
    Resolution: Fixed
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Ticket details:

civ2civ3: minor changes to the script that adds labels to the map.
- Prevent "Great Barrier Reef" and "Great Blue Hole" from appearing near Glaciers:
Now "Glacier Bay" is Ocean adjacent to Glacier
while "Ice Shelf" is Glacier adjacent to Ocean
- Swap "Mud Volcanoes" (now on Hills) with "Valley of Geysers" (now on Plains), that makes more sense visually.
- Reduce a bit the randomness, making labels more dependant on the actual landscape:
Deep Ocean can be "Deep Trench" if fully surrounded by Deep Oceans, else "Thermal Vent"
Forest can be "Sequoia Forest" if fully surrounded by Forests, else "Millenary Trees"
- Add some more comments.


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URL for this Ticket:
    https://osdn.net/projects/freeciv/ticket/42708
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