[Freeciv-tickets] [freeciv] #44284: Client sends packages when the player has lost

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OSDN Ticket System norep****@osdn*****
Thu Apr 7 05:42:18 JST 2022


#44284: Client sends packages when the player has lost

  Open Date: 2022-04-06 23:42
Last Update: 2022-04-06 23:42

URL for this Ticket:
    https://osdn.net//projects/freeciv/ticket/44284
RSS feed for this Ticket:
    https://osdn.net/ticket/ticket_rss.php?group_id=12505&tid=44284

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Last Changes/Comment on this Ticket:
2022-04-06 23:42 Updated by: ihnatus
 * New Ticket "Client sends packages when the player has lost" created


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Ticket Status:

      Reporter: ihnatus
         Owner: (None)
          Type: Bugs
        Status: Open
      Priority: 5 - Medium
     MileStone: 3.0.2
     Component: General
      Severity: 5 - Medium
    Resolution: None
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Ticket details:

Spotted when a script kills in any way a gameloss unit. Before #44274, also happened when you remove a king in editor, after #44273, may be triggered by edit.player_lose() method. It might happen in some other situation and client ignorance/server package warning may be not the only bug effect, since marking players with PSTATUS_DYING and calling kill_dying_players() are distant and things happen between them.

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URL for this Ticket:
    https://osdn.net/projects/freeciv/ticket/44284
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