[Freeciv-tickets] [freeciv] #44229: Lua: City:remove()

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Sat Apr 9 17:55:45 JST 2022


#44229: Lua: City:remove()

  Open Date: 2022-03-30 11:43
Last Update: 2022-04-09 11:55

URL for this Ticket:
    https://osdn.net//projects/freeciv/ticket/44229
RSS feed for this Ticket:
    https://osdn.net/ticket/ticket_rss.php?group_id=12505&tid=44229

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Last Changes/Comment on this Ticket:
2022-04-09 11:55 Updated by: cazfi
 * Status Update from Open to Closed
 * Resolution Update from Accepted to Fixed


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Ticket Status:

      Reporter: cazfi
         Owner: cazfi
          Type: Patches
        Status: Closed
      Priority: 5 - Medium
     MileStone: S3_1 d3f
     Component: Scripting API
      Severity: 5 - Medium
    Resolution: Fixed
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Ticket details:

Split from #44216, requested by Ihnatus.
Make it possible to remove or destroy a city from a lua script. The original ticket requests "destroy", but maybe we go for simpler "remove" at first? The difference is that when the city is destroyed, server assumes there to be someone actively destroying it, and it has some side-effects that simple removal does not (such as possible loss of the spaceship, if the city lost was a capital). We might eventually need both, but lets start with the basic remove().

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URL for this Ticket:
    https://osdn.net/projects/freeciv/ticket/44229
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