[Freeciv-tickets] [freeciv] #43563: Relative frequency of resources

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OSDN Ticket System norep****@osdn*****
Tue Feb 1 12:45:47 JST 2022


#43563: Relative frequency of resources

  Open Date: 2022-01-06 14:54
Last Update: 2022-02-01 05:45

URL for this Ticket:
    https://osdn.net//projects/freeciv/ticket/43563
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Last Changes/Comment on this Ticket:
2022-02-01 05:45 Updated by: cazfi
 * Resolution Update from None to Accepted

Comment:

Reply To alienvalkyrie
I also don't know how pressing this is, given that relative generation frequencies aren't that relevant during gameplay.
I don't think it's that important information for the player. Even if some ruleset makes it important, they can then also tell the frequencies in the hand-written part. I wouldn't consider lack of the autogenerated help as blocker for this ticket.
For the future commit messages: when you (the author as listed by git) are not the one who requested the change or reported the issue, give credit in the commit message (we will collect that information to http:/www.freeciv.org/wiki/People mostly from the commit messages as part of the release process). No need to resubmit this one - I've modified the commit message in my own tree (and currently assuming I will be the one pushing the patch)

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Ticket Status:

      Reporter: cazfi
         Owner: (None)
          Type: Patches
        Status: Open
      Priority: 5 - Medium
     MileStone: S3_2 d3f
     Component: General
      Severity: 5 - Medium
    Resolution: Accepted
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Ticket details:

Like XYZ says in http://forum.freeciv.org/f/viewtopic.php?f=13&t=92129 , it would be good to be able to define that some resources are more rare than others.

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URL for this Ticket:
    https://osdn.net/projects/freeciv/ticket/43563
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