[Freeciv-tickets] [freeciv] #43523: Random sefault and unit_virtual_destroy() [unit.c::1671]: assertion '!unit_transported(punit)' failed

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OSDN Ticket System norep****@osdn*****
Tue Jan 4 04:47:18 JST 2022


#43523: Random sefault and unit_virtual_destroy() [unit.c::1671]: assertion '!unit_transported(punit)' failed

  Open Date: 2022-01-03 20:47
Last Update: 2022-01-03 20:47

URL for this Ticket:
    https://osdn.net//projects/freeciv/ticket/43523
RSS feed for this Ticket:
    https://osdn.net/ticket/ticket_rss.php?group_id=12505&tid=43523

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Last Changes/Comment on this Ticket:
2022-01-03 20:47 Updated by: kontorotsui
 * New Ticket "Random sefault and unit_virtual_destroy() [unit.c::1671]: assertion '!unit_transported(punit)' failed" created


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Ticket Status:

      Reporter: kontorotsui
         Owner: (None)
          Type: Bugs
        Status: Open
      Priority: 5 - Medium
     MileStone: (None)
     Component: (None)
      Severity: 5 - Medium
    Resolution: None
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Ticket details:

I played a huge game map, with 16 AIs, for over 3000 turns.
I set tech advancements that require 10 times the bulbs, this inflated tech upkeep too.
Recently I'm getting some random segfaults while the AI is moving, they can't be reproduced (that is, if I reload the game and clock end turn, doesn't segfault again) and these warnings:
1: in unit_virtual_destroy() [unit.c::1671]: assertion '!unit_transported(punit)' failed.
1: Please report this message at https://osdn.net/projects/freeciv/ticket/
*** BUG ***
In pixman_region32_init_rect: Invalid rectangle passed
Set a breakpoint on '_pixman_log_error' to debug
The version is 3.0.0-beta2 with gui-gtk-3.22 client.
I will attach the savefile.

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URL for this Ticket:
    https://osdn.net/projects/freeciv/ticket/43523
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