[Freeciv-tickets] [freeciv] #43587: Bad behavior with base move rate < min_speed & Move_Bonus effect

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OSDN Ticket System norep****@osdn*****
Sun Jan 23 10:59:42 JST 2022


#43587: Bad behavior with base move rate < min_speed & Move_Bonus effect

  Open Date: 2022-01-10 05:46
Last Update: 2022-01-23 03:59

URL for this Ticket:
    https://osdn.net//projects/freeciv/ticket/43587
RSS feed for this Ticket:
    https://osdn.net/ticket/ticket_rss.php?group_id=12505&tid=43587

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Last Changes/Comment on this Ticket:
2022-01-23 03:59 Updated by: cazfi
 * Status Update from Open to Closed
 * Owner Update from (None) to cazfi
 * Resolution Update from Accepted to Fixed


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Ticket Status:

      Reporter: cazfi
         Owner: cazfi
          Type: Bugs
        Status: Closed
      Priority: 5 - Medium
     MileStone: 3.0.0
     Component: General
      Severity: 5 - Medium
    Resolution: Fixed
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Ticket details:

If a unit has base move rate less than class min_speed, any modified move rate below min_speed results in that base move rate. That doesn't sound right when the modification is a positive one.
For example if min_speed is 3, and base move rate 1, Move_Bonus of 1 would still result in base move rate of 1 (1 + 1 < 3, so base move rate applied)
See http://forum.freeciv.org/f/viewtopic.php?f=11&t=92128#p104746


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URL for this Ticket:
    https://osdn.net/projects/freeciv/ticket/43587
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