#44176: click on shady tile doesn't show resource Open Date: 2022-03-24 15:50 Last Update: 2022-03-26 00:23 URL for this Ticket: https://osdn.net//projects/freeciv/ticket/44176 RSS feed for this Ticket: https://osdn.net/ticket/ticket_rss.php?group_id=12505&tid=44176 --------------------------------------------------------------------- Last Changes/Comment on this Ticket: 2022-03-26 00:23 Updated by: ddeanbrown Comment: Ruleset was a wild goose chase, I was seeing the bug when loading a saved game, and don't see it when starting a new game with my same custom ruleset. The problem is with saved files, load any saved game file with any ruleset and then the bug happens. That's a lot more plausible, the code doing the save could handle fogged tiles differently. --------------------------------------------------------------------- Ticket Status: Reporter: ddeanbrown Owner: (None) Type: Bugs Status: Open Priority: 5 - Medium MileStone: (None) Component: Client common Severity: 5 - Medium Resolution: None --------------------------------------------------------------------- Ticket details: 3.0.0 "shady tile" meaning a tile that has been seen before (darker but not black) but is not currently live visible (lighter). When you center mouse click on it to get the tile info, it ignores any resources - doesn't list it and the numbers are wrong. Seen with both gtk3 and qt clients. Works as expected in 2.6.6 -- Ticket information of Freeciv project Freeciv Project is hosted on OSDN Project URL: https://osdn.net/projects/freeciv/ OSDN: https://osdn.net URL for this Ticket: https://osdn.net/projects/freeciv/ticket/44176 RSS feed for this Ticket: https://osdn.net/ticket/ticket_rss.php?group_id=12505&tid=44176