Incidencia #43176

civ2civ3: Cultivate/Plant adjustments

Abrir Fecha: 2021-11-08 12:15 Última actualización: 2021-11-08 12:15

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(Ninguno)
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Open
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5 - Medium
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5 - Medium
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In the earlier versions civ2civ3 terrains were adjusted to replace some terrain converting irrigate and mine commands to extra building ones, and vice versa. I don't know if that indicates that there had to be compromises. If yes, it might be a good idea to revisit those things for freeciv-3.1 where Cultivate and Plant are separate activities from Irrigate and Mine, and they are not mutually exclusive any more.

Ticket History (1/1 Histories)

2021-11-08 12:15 Updated by: cazfi
  • New Ticket "civ2civ3: Cultivate/Plant adjustments" created

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