Incidencia #46450

sdl2: popup_government_dialog() NULL dereference when player cannot change to any government

Abrir Fecha: 2023-01-04 20:19 Última actualización: 2023-01-12 11:22

Informador:
Propietario:
Tipo:
Estado:
Cerrado
Componente:
Prioridad:
5 - Medium
Gravedad:
5 - Medium
Resolución:
Fixed
Fichero:
3

Details

S3_0 sdl2-client popup_government_dialog():

--

while (pGov_Button != pGov_Dlg->pEndWidgetList) {
pGov_Button->size.w = max_w;

--

pGov_Button is NULL if not populated by the iteration that goes through governments that player can change to. pEndWidgetList is still not-NULL.

Ticket History (3/7 Histories)

2023-01-04 20:19 Updated by: cazfi
  • New Ticket "sdl2: popup_government_dialog() NULL dereference when player cannot change to any government" created
2023-01-06 14:28 Updated by: cazfi
Comentario

master version applies to S3_1 too.
S2_6 version has the fix also for sdl-client

2023-01-06 14:28 Updated by: cazfi
  • Propietario Update from (Ninguno) to cazfi
  • Resolución Update from Ninguno to Accepted
2023-01-12 11:22 Updated by: cazfi
  • Estado Update from Open to Cerrado
  • Resolución Update from Accepted to Fixed

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