Filter RSS
Historial del proyecto

2021-09-26
02:31
magic-rw
[SVN] Commit revision 131
- changed the project files into the new format that uses the MSBUILD ProjectReference node
2021-09-24
19:14
magic-rw
[SVN] Commit revision 130
- fixes for the new Eir SDK revision - converted the project to the new project template where we...
2021-09-01
23:01
magic-rw
[SVN] Commit revision 129
- adjustments due to new Eir SDK version
2020-11-23
06:21
magic-rw
[SVN] Commit revision 128
- permissivity update for MSVC
2020-11-12
04:48
magic-rw
[SVN] Commit revision 127
- added unit test maker project for quickly pushing rwtex files as unit tests into the main magic...
2020-11-11
2020-11-07
06:03
magic-rw
[SVN] Commit revision 126
- tiny adjustment to read-count integer handling
2020-11-06
2020-10-29
07:32
magic-rw
[SVN] Commit revision 125
- removed an annoying false-positive maybe-uninitialized usage warning by GCC
2020-10-28
21:58
magic-rw
[SVN] Commit revision 124
- bugfix due to updates in NativeExecutive
2020-10-27
08:49
magic-rw
[SVN] Commit revision 123
- GCC fixes and adjustments
07:18
magic-rw
[SVN] Commit revision 122
- bugfixes for the new Eir SDK version
2020-10-17
2020-10-15
23:31
magic-rw
[SVN] Commit revision 121
- bugfix for threading support adjustment - bugfix for rw::BlockProvider current_child resetting ...
22:38
magic-rw
[SVN] Commit revision 120
- added partial read support for BlockProvider - fixed memory management without NativeExecutive ...
01:09
magic-rw
[SVN] Commit revision 119
- made magic-rw compile without threading support aswell (missing NativeExecutive dependency) - m...
2020-10-13
23:04
magic-rw
[SVN] Commit revision 118
- fixed upside-down raster reading (either flipped vertical or horizontal, both fixed)
21:36
magic-rw
[SVN] Commit revision 117
- fixed PS2 native textures using 16bit (1)555 colors (both CLUT and non-CLUT) - tiny bugfix for ...