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Historial del proyecto

2022-08-01
2022-07-31
2022-07-04
04:06
Zandronum
[Hg] commits were pushed to 'zandronum-stable' (current: 8844950c6771f6d395ea4bc012ef1d2707448cfc)
Read script number as signed when parsing SARY chunks - Fixed: Script arrays didn't work in name...
2022-06-20
05:58
Zandronum
[Hg] commits were pushed to 'zandronum-stable' (current: 91b0645a4f75c78f6a7eb30d8e6b5ec3a14e751a)
Unlagged now restores a player's old height when reconciling them.
05:50
Zandronum
[Hg] commits were pushed to 'zandronum-stable' (current: 670e97c7ceeadfe7ca1325532f24279fd59fab2f)
Converted the player_t members: unlaggedX, unlaggedY, unlaggedZ, and restoreX, restoreY, restoreZ...
04:39
Zandronum
[Hg] commits were pushed to 'zandronum-stable' (current: ca8f78ef0a0a163d834fa61b49b53553ee653c51)
Fixed: unlagged would also reconcile for bots, causing them to miss shots in online games. Also a...
2022-06-13
05:14
Zandronum
[Hg] commits were pushed to 'zandronum-stable' (current: ceb97339f836673f501b742f3ca3000ba282047b)
By default, the join queue is no longer cleared between levels for all game modes like in duel. T...
04:21
Zandronum
[Hg] commits were pushed to 'zandronum-stable' (current: 2596040ceab91d3021626d7506263eedc1756202)
Fixed: PLAYERINFO_TEAM didn't return 255 if the player wasn't on team like it does in GZDoom.
04:16
Zandronum
[Hg] commits were pushed to 'zandronum-stable' (current: 948001b54d6d630323f194b751ae085e2fe602a7)
The server now updates a spectator's lagging status to all clients and the mini lag icon on the s...
04:07
Zandronum
[Hg] commits were pushed to 'zandronum-stable' (current: b0e911ab58ed2e54525779d8758114ac918d1621)
Fixed: clients would see players with the lag icon over their head indefinitely after a level cha...
2022-06-06
06:00
Zandronum
[Hg] commits were pushed to 'zandronum-stable' (current: cf003b869ffa171e563ef6a3842314ddde52c222)
- changed the version string to 3.2-alpha - changed BUILD_ID/BUILD_ID_STR to internal
05:40
Zandronum
[Hg] commits were pushed to 'zandronum-stable' (current: 3030657b2be1888062720b9587e9558d8fc693eb)
Fixed: medal icons drawn on the screen didn't fade out properly.
05:18
Zandronum
[Hg] commits were pushed to 'zandronum-stable' (current: 1aaa02baae13395226c9478b3485f7fb16e35b23)
Fixed: fast projectiles didn't reward players with an accuracy or precision medal.
04:58
Zandronum
[Hg] commits were pushed to 'zandronum-stable' (current: 55fca328d5cf784481b8659a2565fb13d5595176)
A game event's result value is now immediately updated when SetResultValue is called, rather than...
04:56
Zandronum
[Hg] commits were pushed to 'zandronum-stable' (current: 236f4258248a0b56c38db45a7387ddb6d0bc5322)
- Added code to parse the new AUTHINFO lump, allowing modders to define their own list of lumps t...
04:40
Zandronum
[Hg] commits were pushed to 'zandronum-stable' (current: 41896e5b393b954e286af53bd74a64e5bea157b6)
ATeamItem::MarkFlagTaken and ATeamItem::ResetReturnTicks are no longer virtual methods, removing ...
04:35
Zandronum
[Hg] commits were pushed to 'zandronum-stable' (current: 5e38aa3d0c9fdddaddc62ab7014ed9a5fc5b3f78)
Replaced TEAM_CountFlags and TEAM_CountSkull with the template function GAME_CountTeamItem.
04:29
Zandronum
[Hg] commits were pushed to 'zandronum-stable' (current: cf213fe9312668166dd5218fbada843a8a955893)
Added the AAPTR_PLAYER_GETCAMERA constant that returns the actor a player is looking from.