This is a fork of Zandronum for Mac Os (M1 and Intel)
|46fc3df7327e||2021-12-08 17:45:13||Joshua Surace||tip Updated gitinfo to the latest zandronum alpha|
|6ab756dcf310||2021-12-06 05:31:54||Benjamin Berkels||Added some missing client side checks (fixing 3830 and 38...|
|56269d1bceca||2021-12-05 03:03:57||Adam Kaminski||Fixed the loser of a duel not being sent to spectators if...|
|61f994005343||2021-12-05 02:05:39||Benjamin Berkels||fixed another GCC warning|
|eec7a99d39b7||2021-12-02 14:13:21||Adam Kaminski||Fixed color codes appearing in the hostname when the serv...|
|86d5531b2830||2021-12-02 13:58:15||Adam Kaminski||Let clients always send backup commands even when the ski...|
|9a7552a2865e||2021-12-02 07:55:41||Adam Kaminski||The server now only restricts playing certain sounds whil...|
|bbe5606eb974||2021-12-01 13:46:46||Adam Kaminski||The server no longer ignores commands that arrived too la...|
|fad199a4c89b||2021-12-01 12:54:42||Adam Kaminski||The server now waits until it has received as many move c...|
|ff855e8a94f9||2021-11-30 00:15:15||Adam Kaminski||Fixed players feeling jittery while jumping when the skip...|
|ST_0.97c2||2a96214846e6||2007-02-17 00:07:40||Benjamin Berkels|
|ST_0.97c3||2ee196ff9717||2007-03-08 05:52:31||Benjamin Berkels|
|ST_0.97d-beta1||c851342179b1||2007-05-06 16:22:46||Benjamin Berkels|
|ST_0.97d-beta2||824094ab5605||2007-05-20 15:49:23||Benjamin Berkels|
|ST_0.97d-beta3||4f453c85bfb7||2007-06-15 05:11:06||Phillip Cohen|
|ST_0.97d-beta4||bed13a5d3498||2007-07-16 03:27:22||Benjamin Berkels|
|ST_0.97d-beta4.1||c80e708b1d98||2007-07-18 11:29:21||Phillip Cohen|
|ST_0.97d-beta4.2||16cc7cc04634||2007-09-26 11:53:18||Brad Carney|
|ST_0.97d-beta4.3||25f4891078d5||2007-10-12 12:26:28||Brad Carney|
|ST_0.97d-RC9||db61057d8c79||2008-02-25 00:35:44||Benjamin Berkels|
|default||8725f467cc99||2013-08-05 05:12:25||Benjamin Berkels||closed the obsolete beta4-2...|
Zandronum is a multiplayer oriented port, based off Skulltag, for Doom and Doom II by id Software.
Zandronum brings classic Doom into the 21st century, maintaining the essence of what has made Doom great for so many years and, at the same time, adding new features to modernize it, creating a fresh, fun new experience.
Here's why you should kill your time with Zandronum, versus vanilla Doom:
New code in Zandronum is released under a 4-clause license based on the OSI-approved and GPL-compatible Sleepycat License, with the addition of the "No Endorsement" clause from the 3-clause New BSD License. Practically, this means that Zandronum's source code is safe to use in either GPL or Doom Source License/Raven Source License/etc. source ports as long as the terms of the Zandronum license are satisfied.
The Zandronum license only covers Zandronum-specific code. Some source files contain additional notices of original copyright by their contributors.
See ZDoom license page for more details on other licenses used within Zandronum.