#46226: AI: Consider hunting with missiles only Open Date: 2022-12-06 23:17 Last Update: 2022-12-06 23:17 URL for this Ticket: https://osdn.net//projects/freeciv/ticket/46226 RSS feed for this Ticket: https://osdn.net/ticket/ticket_rss.php?group_id=12505&tid=46226 --------------------------------------------------------------------- Last Changes/Comment on this Ticket: 2022-12-06 23:17 Updated by: cazfi * New Ticket "AI: Consider hunting with missiles only" created --------------------------------------------------------------------- Ticket Status: Reporter: cazfi Owner: (None) Type: Patches Status: Open Priority: 5 - Medium MileStone: (None) Component: AI Severity: 5 - Medium Resolution: None --------------------------------------------------------------------- Ticket details: https://osdn.net/projects/freeciv/ticket/46176#comment:12505:46176:1670095801 : "Better fix would include confirming that target can be hunted, so that hunter would not waste turns on a pointless hunt. However, it should probably take in to account also whether the hunter has missiles able to attack the target." That missile part was left out from quick fix of #46176. -- Ticket information of Freeciv project Freeciv Project is hosted on OSDN Project URL: https://osdn.net/projects/freeciv/ OSDN: https://osdn.net URL for this Ticket: https://osdn.net/projects/freeciv/ticket/46226 RSS feed for this Ticket: https://osdn.net/ticket/ticket_rss.php?group_id=12505&tid=46226