#44935: Modify change production penalty Open Date: 2022-06-25 00:17 Last Update: 2022-06-25 00:17 URL for this Ticket: https://osdn.net//projects/freeciv/ticket/44935 RSS feed for this Ticket: https://osdn.net/ticket/ticket_rss.php?group_id=12505&tid=44935 --------------------------------------------------------------------- Last Changes/Comment on this Ticket: 2022-06-25 00:17 Updated by: ihnatus * New Ticket "Modify change production penalty" created --------------------------------------------------------------------- Ticket Status: Reporter: ihnatus Owner: (None) Type: Feature Requests Status: Open Priority: 5 - Medium MileStone: S3_2 d3f Component: General Severity: 5 - Medium Resolution: None --------------------------------------------------------------------- Ticket details: Give a control for what part of shields is lost for changing city production. As maximum plan, make a control of any possible switch as well as Civ4 production style (each unit pr building type has a separate stock that can be sold if becomes obsolete). As minimum plan, give a control over if "Special" genus is considered a wonder (Civ2 compatibility). -- Ticket information of Freeciv project Freeciv Project is hosted on OSDN Project URL: https://osdn.net/projects/freeciv/ OSDN: https://osdn.net URL for this Ticket: https://osdn.net/projects/freeciv/ticket/44935 RSS feed for this Ticket: https://osdn.net/ticket/ticket_rss.php?group_id=12505&tid=44935