[Freeciv-tickets] [freeciv] #48156: Freeciv-web hexagon mode

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OSDN Ticket System norep****@osdn*****
Sun Jun 4 02:06:09 JST 2023


#48156: Freeciv-web hexagon mode

  Open Date: 2023-06-04 02:06
Last Update: 2023-06-04 02:06

URL for this Ticket:
    https://osdn.net//projects/freeciv/ticket/48156
RSS feed for this Ticket:
    https://osdn.net/ticket/ticket_rss.php?group_id=12505&tid=48156

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Last Changes/Comment on this Ticket:
2023-06-04 02:06 Updated by: andreasrosdal
 * New Ticket "Freeciv-web hexagon mode" created


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Ticket Status:

      Reporter: andreasrosdal
         Owner: (None)
          Type: Feature Requests
        Status: Open
      Priority: 5 - Medium
     MileStone: (None)
     Component: Server
      Severity: 5 - Medium
    Resolution: None
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Ticket details:

So there has been an attempt at a hexagon mode in Freeciv,-web.
http://forum.freeciv.org/f/viewtopic.php?t=92963
https://i.stack.imgur.com/lP1yW.png
https://github.com/freeciv/freeciv-web/issues/612
This hexagonal mode project has stalled now, and I would like to request help to complete the hex mode project.
These 2 steps would help complete hexagonal mode in Freeciv-web:
1. Hexagon view support in Freeciv-web, in the 2D version.
2. Support in the Freeciv C server to configure if the first row (and all even rows) in the hexagonal map should have the hexagonal "offset/indent", or if the second row (and all odd rows) should have the hexagonal "offset/indent".
This improvement would help add support for rendering hexagonal maps in https://www.fciv.net the 3D version of Freeciv project.


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URL for this Ticket:
    https://osdn.net/projects/freeciv/ticket/48156
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