[Freeciv-tickets] [freeciv] #48253: Option for a trade route with lower income to replace an existing one

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OSDN Ticket System norep****@osdn*****
Tue Jun 20 21:16:35 JST 2023


#48253: Option for a trade route with lower income to replace an existing one

  Open Date: 2023-06-17 19:32
Last Update: 2023-06-20 21:16

URL for this Ticket:
    https://osdn.net//projects/freeciv/ticket/48253
RSS feed for this Ticket:
    https://osdn.net/ticket/ticket_rss.php?group_id=12505&tid=48253

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Last Changes/Comment on this Ticket:
2023-06-20 21:16 Updated by: bard
 * Type Update from Patches to Feature Requests


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Ticket Status:

      Reporter: bard
         Owner: (None)
          Type: Feature Requests
        Status: Open
      Priority: 5 - Medium
     MileStone: (None)
     Component: (None)
      Severity: 5 - Medium
    Resolution: None
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Ticket details:

I wish a ruleset could enable the option to force the creation of a new trade route (when the caravan arrives to the target city), regardless if the existing trade routes produce more income.
For example, my ruleset uses strategic resources that can be traded (using Traderoute range) to be able to build better units (ie veteran Knights with Iron). The access to these strategic resources is sometimes more important than the trade income of the trade routes, and it would be useful to be able to force the creation of a new trade route (that sends Iron to a city) even if it replaces a trade route that brings more income (but no strategic resources).
In my earth ruleset I have created a new Caravan action to cancel the existing trade routes of a city (instead of enter marketplace, by using lua scripts). An action to cancel trade routes, implemented properly, would be an alternative to my request.

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URL for this Ticket:
    https://osdn.net/projects/freeciv/ticket/48253
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