[Freeciv-tickets] [freeciv] #46055: Cyclic improvement obsoletion

Back to archive index
OSDN Ticket System norep****@osdn*****
Thu Jun 29 00:35:36 JST 2023


#46055: Cyclic improvement obsoletion

  Open Date: 2022-11-09 20:43
Last Update: 2023-06-28 18:35

URL for this Ticket:
    https://osdn.net//projects/freeciv/ticket/46055
RSS feed for this Ticket:
    https://osdn.net/ticket/ticket_rss.php?group_id=12505&tid=46055

---------------------------------------------------------------------

Last Changes/Comment on this Ticket:
2023-06-28 18:35 Updated by: cazfi
 * Milestone Update from 3.0.8 to 3.0.9


---------------------------------------------------------------------
Ticket Status:

      Reporter: ihnatus
         Owner: (None)
          Type: Bugs
        Status: Open
      Priority: 5 - Medium
     MileStone: 3.0.9
     Component: General
      Severity: 5 - Medium
    Resolution: None
---------------------------------------------------------------------

Ticket details:

With a bit of sophisticated fantasy, you can create a ruleset where not only several buildings obsolete each other (that's normal - e.g. small wonders represent mutually excepting specialities of a civilization), but at some point two improvements obsoleting each other may appear together that will turn the requirement calculator cycled (e.g.: wonder A is obsoleted by technology X and wonder B at Player range, so is wonder B by Y and A; Player 1 (knowing Y but not X) built A, Player 2 (knowing X but not Y) built B, then one of them forgets all technologies and conquers another one's wonder city). It would be probably too complicated to catch such situations on ruleset load, we should have a method of tie breaking.

-- 
Ticket information of Freeciv project
Freeciv Project is hosted on OSDN

Project URL: https://osdn.net/projects/freeciv/
OSDN: https://osdn.net

URL for this Ticket:
    https://osdn.net/projects/freeciv/ticket/46055
RSS feed for this Ticket:
    https://osdn.net/ticket/ticket_rss.php?group_id=12505&tid=46055



More information about the Freeciv-tickets mailing list
Back to archive index