[Freeciv-tickets] [freeciv] #47654: Ruleset with unit_seen = "Hidden"

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Fri Jun 30 21:07:35 JST 2023


#47654: Ruleset with unit_seen = "Hidden"

  Open Date: 2023-03-23 02:43
Last Update: 2023-06-30 15:07

URL for this Ticket:
    https://osdn.net//projects/freeciv/ticket/47654
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    https://osdn.net/ticket/ticket_rss.php?group_id=12505&tid=47654

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Last Changes/Comment on this Ticket:
2023-06-30 15:07 Updated by: cazfi
 * Milestone Update from 3.0.8 to 3.0.9


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Ticket Status:

      Reporter: bard
         Owner: (None)
          Type: Bugs
        Status: Open
      Priority: 5 - Medium
     MileStone: 3.0.9
     Component: General
      Severity: 5 - Medium
    Resolution: None
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Ticket details:

When I try to use an extra with the option unit_seen = "Hidden", the client (I tested gtk3.22) does not seem to handle it: when an enemy unit tries to move/attack to the tile, it is not possible and it appears the message:
"Orders aborted as there are units in the way"
Sandbox ruleset (I tested 3.0.6) includes a fortress with this "hidden" option enabled that allows to reproduce the bug:
1) place some units inside a fortress (being the unit and the fortress from the same owner)
2) try to attack them with an enemy unit. In my tests it is not possible.
I suppose the expected behavior was to be able to attack them, but not knowing the remaining units, as when attacking a city.

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URL for this Ticket:
    https://osdn.net/projects/freeciv/ticket/47654
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