#44899: signal timer not freed Open Date: 2022-06-21 21:41 Last Update: 2023-10-08 10:21 URL for this Ticket: https://osdn.net//projects/freeciv/ticket/44899 RSS feed for this Ticket: https://osdn.net/ticket/ticket_rss.php?group_id=12505&tid=44899 --------------------------------------------------------------------- Last Changes/Comment on this Ticket: 2023-10-08 10:21 Updated by: cazfi * Status Update from Open to Closed * Resolution Update from Accepted to Fixed --------------------------------------------------------------------- Ticket Status: Reporter: cazfi Owner: cazfi Type: Bugs Status: Closed Priority: 5 - Medium MileStone: 3.2.0 Component: Server Severity: 5 - Medium Resolution: Fixed --------------------------------------------------------------------- Ticket details: If user has pressed ctrl+c in any time when the server has been running, the timer created for detecting consecutive ctrl+c is never freed, even if the server later exits cleanly. civserver.c does not have a header file of it's own for declaring a function to free things allocated in that module. Maybe we should move signal handling stuff to a completely new module? -- Ticket information of Freeciv project Freeciv Project is hosted on OSDN Project URL: https://osdn.net/projects/freeciv/ OSDN: https://osdn.net URL for this Ticket: https://osdn.net/projects/freeciv/ticket/44899 RSS feed for this Ticket: https://osdn.net/ticket/ticket_rss.php?group_id=12505&tid=44899