#44831: Lua: add support for unit class and class flags Open Date: 2022-06-14 17:29 Last Update: 2024-08-26 01:22 URL for this Ticket: https://osdn.net//projects/freeciv/ticket/44831 RSS feed for this Ticket: https://osdn.net/ticket/ticket_rss.php?group_id=12505&tid=44831 --------------------------------------------------------------------- Last Changes/Comment on this Ticket: 2024-08-26 01:22 Updated by: cazfi * Milestone Update from S3_2 d3f to S3_3 d3f --------------------------------------------------------------------- Ticket Status: Reporter: ihnatus Owner: (None) Type: Feature Requests Status: Open Priority: 5 - Medium MileStone: S3_3 d3f Component: General Severity: 5 - Medium Resolution: None --------------------------------------------------------------------- Ticket details: Don't remember if I requested this API in some bigger bunch, but let it be here. bool (Unit_Type):has_class_flag(string) string (Unit_Type).class (or uclass?) bool (Unit):has_class_flag(string) Some other missing uclass-related API (maybe also some iterator for getting native extras) that does not mention classes directly: bool (Unit):can_exist_at(Tile) bool (Terrain_Type):is_native_for(Unit_Type) bool (Unit_Type):can_transport(Unit_Type) -- Ticket information of Freeciv project Freeciv Project is hosted on OSDN Project URL: https://osdn.net/projects/freeciv/ OSDN: https://osdn.net URL for this Ticket: https://osdn.net/projects/freeciv/ticket/44831 RSS feed for this Ticket: https://osdn.net/ticket/ticket_rss.php?group_id=12505&tid=44831