Incidencia #41516

Unstable resaving

Abrir Fecha: 2021-02-08 16:26 Última actualización: 2021-02-10 05:22

Informador:
Propietario:
Tipo:
Estado:
Cerrado
Componente:
Prioridad:
5 - Medium
Gravedad:
5 - Medium
Resolución:
Accepted
Fichero:
1

Details

A buildable=FALSE appears in granularity.

Ticket History (3/5 Histories)

2021-02-08 16:26 Updated by: kvilhaugsvik
  • New Ticket "Unstable resaving" created
2021-02-08 16:40 Updated by: kvilhaugsvik
Comentario

Happens because Irrigation is set to buildable but without having an extra cause. Rulesave won't save buildable when it is false. But on load the lack of a value, together with the missing extra buildable cause, casues it to be seen as false.

2021-02-08 17:03 Updated by: kvilhaugsvik
  • Propietario Update from (Ninguno) to kvilhaugsvik
  • Resolución Update from Ninguno to Accepted
  • Componente Update from (Ninguno) to Ruledit and ruleup
2021-02-10 05:22 Updated by: kvilhaugsvik
  • Estado Update from Open to Cerrado
Comentario

My understanding is that buildable without a worker extra cause only makes sense in 3.1+ where the player can place an extra. If I'm wrong this should be back-ported to 3.0 too.

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