Incidencia #41604

unit_move_handling(): remove igzoc

Abrir Fecha: 2021-02-18 23:23 Última actualización: 2021-02-26 00:17

Informador:
Propietario:
Estado:
Cerrado
Componente:
Prioridad:
5 - Medium
Gravedad:
5 - Medium
Resolución:
Accepted
Fichero:
1

Details

Create an alternative for the barbarians.

Ticket History (3/4 Histories)

2021-02-18 23:23 Updated by: kvilhaugsvik
  • New Ticket "unit_move_handling(): remove igzoc" created
2021-02-23 22:57 Updated by: kvilhaugsvik
  • Propietario Update from (Ninguno) to kvilhaugsvik
  • Resolución Update from Ninguno to Accepted
  • Hito Update from (Ninguno) to 3.1.0 (cerrado)
  • Componente Update from (Ninguno) to Server
Comentario

Split unit_move_handling() based on igzoc.

Done as a small step for the sake of ensuring backwards compatibility.

The new function unit_move_igzoc() handles cases where igzoc was set to TRUE. It is kept the exact same rules for when it is allowed to move the unit. (I think some of them should be removed.)

unit_move_handling() keeps - recently enabler controlled - regular moves and the code to understand a move towards a tile as asking what actions the unit can perform against it.

2021-02-26 00:17 Updated by: kvilhaugsvik
  • Estado Update from Open to Cerrado

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