Incidencia #42285

Need a way to force unload of allied units from my boats

Abrir Fecha: 2021-05-15 18:46 Última actualización: 2021-05-22 14:06

Informador:
Propietario:
Estado:
Cerrado
Componente:
(Ninguno)
Prioridad:
5 - Medium
Gravedad:
5 - Medium
Resolución:
Invalid
Fichero:
Ninguno

Details

In a game, all my boats where monopolized by allied caravans either in cities, or if near the coast. (with allied AIs going crazy and building tons of caravans for improving traderoutes)

And they stupidly stayed in my boats, never unload.

So i needed to :

  • disband my boats
  • build new ones
  • put them offshore (out of reach of caravans, protected by a cruiser or something)
  • and only when i had my units ready , move my transporter back to the city, load units.

=> we need a way to force unload of allied units from my transport units.

Edited : Even if not in our/allied cities throw them anywhere, potentially in dangerous zone (in which case this may cause diplomacy un-satisfaction)

I had a transport doing a bridge between two islands, and i could not use it. The unload should be kind, and try to put unloaded units in an allied land, not an enemy one.

Ticket History (3/13 Histories)

2021-05-15 18:46 Updated by: alain_bkr
  • New Ticket "Need a way to force unload of allied units from my boats" created
2021-05-15 18:48 Updated by: alain_bkr
  • Tipo Update from Bugs to Feature Requests
2021-05-15 18:54 Updated by: alain_bkr
  • Details Updated
2021-05-15 18:55 Updated by: alain_bkr
  • Details Updated
2021-05-15 19:00 Updated by: alain_bkr
Comentario

This is double-edge feature , my units in allied boats could go somewhere i don't like.

But this risk is already present as i don't know where the allied boat will go, and embarking in it is a bet

2021-05-15 19:00 Updated by: cazfi
Comentario

I can't test just now, but at least there's action enablers for "Transport Unload" which is described as "Transport initiated unloading on the same tile" in S3_1/master.

2021-05-15 19:03 Updated by: cazfi
Comentario

Reply To cazfi

"Transport initiated unloading on the same tile"

i.e., it's an action that you do with the transport that you control, not with the cargo unit which is not under your control.

2021-05-15 19:09 Updated by: alain_bkr
  • Details Updated
2021-05-15 19:11 Updated by: alain_bkr
Comentario

Reply To cazfi

Reply To cazfi

"Transport initiated unloading on the same tile"

i.e., it's an action that you do with the transport that you control, not with the cargo unit which is not under your control.

Thanks, i will try asap , i need to find a saved game with this.

2021-05-15 21:30 Updated by: alain_bkr
Comentario

I don't remember where it occured.

Maybe just close this, and change milestone to 3.1 as it seems to be already implemented ?

2021-05-15 21:58 Updated by: alain_bkr
2021-05-15 22:05 Updated by: cazfi
Comentario

I tested this on S3_0 (running 2 allied clients, and setting things up in editor mode), and "Unload All From Transport" (Shift+T) in a city seems to work, at least in gtk3.22-client. While stable branches do not have the action enabler to make the behavior ruleset definable, the default behavior there seems to be to allow unloading.

2021-05-22 14:06 Updated by: cazfi
  • Estado Update from Open to Cerrado
  • Propietario Update from (Ninguno) to cazfi
  • Resolución Update from Ninguno to Invalid

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