Incidencia #45596

Tech_Parasite_Pct_Max

Abrir Fecha: 2022-09-07 01:00 Última actualización: 2022-10-03 02:40

Informador:
Propietario:
Tipo:
Estado:
Cerrado
Componente:
Hito:
Prioridad:
5 - Medium
Gravedad:
5 - Medium
Resolución:
Fixed
Fichero:
1

Details

Tech_Parasite effect has the problem that it doesn't scale at all. It's static effect in a ruleset is quite different depending on how many players there is in the game.

Time to introduce such a version of the effect that scales. The Tech_Parasite_Pct_Max effect's value will be percentage of the players/teams (researches) in game. The "_Max" in the end indicates that it's from the total number. I've been thinking about "_Alive" variant too, but that has additional complications, so better to leave it to a future ticket.

I also considered implementing some generic mechanism of counters behaving like multipliers towards effects, and player count being available as a counter, but finishing such a design would be quite far in the future. I'd rather have simply a new effect type now.

Ticket History (3/5 Histories)

2022-09-07 01:00 Updated by: cazfi
  • New Ticket "Tech_Parasite_Pct_Max" created
2022-09-07 01:00 Updated by: cazfi
  • Details Updated
2022-09-26 03:19 Updated by: cazfi
  • Propietario Update from (Ninguno) to cazfi
  • Resolución Update from Ninguno to Accepted
2022-10-03 02:40 Updated by: cazfi
  • Estado Update from Open to Cerrado
  • Resolución Update from Accepted to Fixed

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