Incidencia #46174

Paradrop to an enemy tile should check Casus_Belli_Caught

Abrir Fecha: 2022-12-04 02:37 Última actualización: 2022-12-21 10:10

Informador:
Propietario:
Tipo:
Estado:
Cerrado
Componente:
Prioridad:
5 - Medium
Gravedad:
5 - Medium
Resolución:
Fixed
Fichero:
4

Details

Successful paradrop actions can give casus belli, but failure never can. It should be supported in the case where paradrop happens to a city.

Ticket History (3/10 Histories)

2022-12-04 02:37 Updated by: cazfi
  • New Ticket "Paradrop to an enemy tile should check Casus_Belli_Caught" created
2022-12-04 03:44 Updated by: cazfi
Comentario

Maybe this counts as a bug? Generally Casus_Belli_Caught and Casus_Belli_Success should be supported for the same actions, I think, though some actions always success and thus there's no _Caught cases.

2022-12-10 14:36 Updated by: cazfi
  • Propietario Update from (Ninguno) to cazfi
  • Resolución Update from Ninguno to Accepted
2022-12-17 08:59 Updated by: cazfi
  • Resolución Update from Accepted to Ninguno
Comentario

Current patch has an inverted check causing it to check casus belli only if players are already at war.

2022-12-17 20:27 Updated by: cazfi
  • Resolución Update from Ninguno to Accepted
Comentario

Reply To cazfi

Current patch has an inverted check causing it to check casus belli only if players are already at war.

Fixed. Also: If no city or unit on target tile has other kind of owner, treat one with already ongoing war as the main victim.

2022-12-21 10:10 Updated by: cazfi
  • Estado Update from Open to Cerrado
  • Resolución Update from Accepted to Fixed

Editar

Please login to add comment to this ticket » Entrar