Calculating Pi is a project for the calculation of the mathematical constant Pi through various methods. Mathematicians and programmers are encouraged to contribute ideas or code for this project.
Information regarding Project Releases and Project Resources. Note that the information here is a quote from Freecode.com page, and the downloads themselves may not be hosted on OSDN.
Un mal método que se usaba anteriormente para que el programa duerma durante un tiempo ha sido sustituido por una versión que utiliza usleep () para la sincronización.
Tags:
Simple Harmonic Motion, Major bugfixes
A bad method that was previously used to make the program sleep for a while has been replaced with a version that uses usleep() for timing.
En esta rama, las distancias entre muchos puntos consecutivos de la circunferencia se agregan para el primer cuadrante, y la suma se multiplicará por 4 para obtener el valor aproximado de la circunferencia del círculo. El valor obtenido se divide por dos veces el radio, y el valor aproximado de Pi se obtiene como la salida.
In this branch, the distances between many consecutive points on the
circumference are added for the first quadrant, and the sum is
multiplied by 4 to get the approximate value of the circumference of
the circle. The obtained value is divided by twice the radius, and the
approximate value of Pi is obtained as the output.
Esta versión es el simulador visual de la calculadora Pi utilizando SHM. Simula SHM sin utilizar las funciones trigonométricas, y lo muestra como # s en la pantalla. No calcular el valor de Pi.
This version is the visual simulator for the Pi calculator using SHM. It simulates SHM without using trigonometric functions, and displays it as #s on the screen. It does not calculate the value of Pi.