[ruby-gnome2-doc-cvs] [Hiki] update - Gst::Pipeline

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2004年 3月 3日 (水) 04:24:41 JST


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        URL = http://ruby-gnome2.sourceforge.jp/?Gst%3A%3APipeline
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  = class Gst::Pipeline
  In almost all cases, you'll want to use a Gst::Pipeline when creating a 
  filter graph. The Gst::Pipeline will manage all the scheduling issues, 
  including threading, as well as provide simple interfaces to common 
  functions, like 'Play'.
  
  == Object Hierarchy
  * Object
    * GLib::Instantiatable
      * GLib::Object
        * Gst::Object
          * Gst::Element
            * Gst::Bin
              * Gst::Pipeline
  
  == Class Methods
  --- Gst::Pipeline.new(name=nil)
      Constructs a new Gst::Pipeline object.
      If element name is ommited (or nil), then the pipeline will receive a guaranteed
      unique name, consisting of the "pipeline" string and a number.
      If name is given, it will be given the name supplied.
      * name: a name for the pipeline.  
      * Returns: a newly constructed Gst::Pipeline.
  
- == Constants
- === GstElementFlags
- --- COMPLEX
- --- DECOUPLED
- --- EVENT_AWARE
- --- INFINITE_LOOP
- --- NEW_LOOPFUNC
- --- SCHEDULER_PRIVATE1
- --- SCHEDULER_PRIVATE2
- --- THREAD_SUGGESTED
- --- USE_THREADSAFE_PROPERTIES
- 
- === GstObjectFlags
- --- DESTROYED
- --- FLOATING
- --- OBJECT_FLAG_LAST
- 
- === GstBinFlags
- --- FLAG_FIXED_CLOCK
- --- FLAG_LAST
- --- FLAG_MANAGER
- --- FLAG_PREFER_COTHREADS
- --- SELF_SCHEDULABLE
- 
- === GstElementState
- --- STATE_NULL
- --- STATE_PAUSED
- --- STATE_PLAYING
- --- STATE_READY
- --- STATE_VOID_PENDING
- 
  == See Also
  ((<Gst>)).
  
  - ((<lrz>))





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