4. Copy the unzipped bindings (folder rust-sfml-master) to the main project directory (the directory that contains Cargo.toml) Then run the following commands: cd silny-kombat mkdir csfml cp -r ./rust-sfml-master/ffi/* ./csfml/ mkdir sfml cp -r ./rust-sfml-master/src/* ./sfml/ Then you can delete the rust-sfml-master folder.
5. Run: cargo build
6. Copy the binaries (dll files on windows)to the project folder, as described here: https://github.com/jeremyletang/rust-sfml/wiki/
On windows it's done by copying CSFML\bin\*.dll into silny-kombat directory
7. Copy the assets and place them in the main project directory [TODO]