Show a (cultivate|plant|transform)_time of 0
3.0 patch applies to 2.6 too.
But it means that activity is disabled.
Reply To cazfi
But it means that activity is disabled.
..or at least what rulesets document for transform_time.
I have to check what my intention was when I reworked that stuff as part of introducing cultivate/plant. Probably meant to have ruleset loading time guard that when an activity is enabled, to remove need to check both when ever activity's legality is checked.
Reply To cazfi
I have to check what my intention was when I reworked that stuff as part of introducing cultivate/plant.
A transform_time of 0 i legal in 2.6 too.
Reply To kvilhaugsvik
Reply To cazfi
I have to check what my intention was when I reworked that stuff as part of introducing cultivate/plant.
A transform_time of 0 i legal in 2.6 too.
But is documented not to be.
-> #42120
With my current plans this ticket (the patches) still remains relevant, even if the intent changes a bit. After a couple of dependency patches get implemented, we can remove those checks for non-zero _time as redundant.
-> #42124
Reply To cazfi
With my current plans this ticket (the patches) still remains relevant, even if the intent changes a bit. After a couple of dependency patches get implemented, we can remove those checks for non-zero _time as redundant.
That probably require changing only the commit message.
A cultivate_time, plant_time or transform_time of 0 isn't illegal. Show those values in the in game help.