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This is a fork of Zandronum used on servers hosted by The Sentinels Playground (TSPG).


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Rev. Tiempo Autor
acbef0ca108c 2021-11-01 09:22:07 Joshua Surace

Updated Git Info to Match Zandronum Latest Alpha.

99ff76bcf3ed 2021-10-28 22:17:45 Adam Kaminski

Compatibility flags can no longer be used in a flag vote.

4169f8dbe0a1 2021-10-28 14:17:11 Adam Kaminski

Changed the default value of "sv_noflagvote" to true. Server hosts will now have to enable this vote type in case they're okay with players changing game settings.

143a2d47efb2 2021-10-28 14:08:55 Adam Kaminski

Changed some char pointers into FString objects. This particuarly fixes a crash when clients tried calling a flag vote on Linux servers.

b45f4091bfa8 2021-10-28 11:13:04 Adam Kaminski

Did more cleanup in ChangeSpy and fixed dead spectators being unable to spy on enemy players in teamlms if lms_spectatorview was enabled.

0a4e56ffeb35 2021-10-28 03:26:55 Adam Kaminski

"sv_shootthroughallies" and "sv_dontpushallies" now apply to actors designated to a player's team.

1fdd6f07bba8 2021-10-27 23:10:41 Adam Kaminski

Fixed the wiki links under the help tab in the server console window.

2aee385bbde7 2021-10-27 23:09:49 Adam Kaminski

Fixed the server sending color codes in the hostname to RCON clients.

dd7dbb2c32cd 2021-10-27 05:22:56 Joshua Surace

Updated Git Info to Match Zandronum Latest Alpha.

26ed63eab2c2 2021-10-26 23:39:07 Adam Kaminski

Merged CLC_VOTEYES and CLC_VOTENO into a single client command: CLC_VOTE.

af0204bb60af 2021-10-26 13:51:11 Joshua Surace

Missed a addon for backtranced issue.

b1a532428ae6 2021-10-26 13:00:01 Joshua Surace

Fixed compile error

298fc72fc5c9 2021-10-26 11:14:39 Joshua Surace

Updated Git Info to Match Zandronum Latest Alpha.

462c7dd0442b 2021-10-25 08:30:58 Adam Kaminski

Fixed backup weapon select commands being parsed incorrectly.

388a760ec074 2021-10-25 05:22:34 Adam Kaminski

Intensified the warning message for "cl_backupcommands" in the network options menu.

3060f1ffcdc6 2021-10-25 01:40:37 Adam Kaminski

Don't spawn fog if the player teleports while being backtraced.

4ab8b9ec40de 2021-10-24 21:17:35 Adam Kaminski

Fixed the appearance of the mini console icon and added a mini menu icon to the scoreboard.

041e15111e68 2021-10-24 11:35:13 Adam Kaminski

Fixed SetPlayerScore not refreshing the HUD if the score changed. This function now also returns zero if the score wasn't changed.

e774664ec075 2021-10-24 11:23:30 Adam Kaminski

Fixed SetPlayerClass from being able to respawn players if they're out of lives.

eb45f978d458 2021-10-24 10:01:10 Sean Baggaley

SQF2_COUNTRY is now handled by the in-game browser, and sv_country was added to zandronum-history.txt

d3c8f50dd6d7 2021-10-24 08:09:22 Adam Kaminski

Fixed player names appearing incorrectly on the classic vote screen.

e32d64e917c2 2021-10-21 10:30:37 Adam Kaminski

Don't process a client's attacks while we're backtracing their movement.

d57c6f4bf4b5 2021-10-20 23:22:12 Adam Kaminski

Increase the client's ping proportionally to the number of expected backup commands.

b37362eec923 2021-10-19 22:11:12 Adam Kaminski

Fixed a GCC compile error.

078ba8ea061b 2021-10-19 22:11:12 Adam Kaminski

"cl_backupcommands" also takes care of a client's weapon select commands.

fda0458f443a 2021-10-19 12:30:04 Adam Kaminski

Added packet loss mitigation, which the client can control using the CVar "cl_backupcommands".

629a821a3980 2021-10-19 12:27:43 Adam Kaminski

Keep track of the first tic when a client also respawns after being a dead spectator.

5d4b6d8033a3 2021-10-19 12:06:01 Adam Kaminski

Split the code in CLIENTCOMMAND_ClientMove into separate subroutine functions.

2f6dd69de5f0 2021-10-18 23:16:16 Adam Kaminski

The server now ignores any duplicate move commands received from the client, or commands that arrived too late, all the time.

c317e26363a8 2021-10-18 22:42:51 Adam Kaminski

Show a message that tells the user how to change which player they want to send a private message to.