Rev. | Tiempo | Autor |
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acbef0ca108c | 2021-11-01 09:22:07 | Joshua Surace |
Updated Git Info to Match Zandronum Latest Alpha. |
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99ff76bcf3ed | 2021-10-28 22:17:45 | Adam Kaminski |
Compatibility flags can no longer be used in a flag vote. |
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4169f8dbe0a1 | 2021-10-28 14:17:11 | Adam Kaminski |
Changed the default value of "sv_noflagvote" to true. Server hosts will now have to enable this vote type in case they're okay with players changing game settings. |
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143a2d47efb2 | 2021-10-28 14:08:55 | Adam Kaminski |
Changed some char pointers into FString objects. This particuarly fixes a crash when clients tried calling a flag vote on Linux servers. |
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b45f4091bfa8 | 2021-10-28 11:13:04 | Adam Kaminski |
Did more cleanup in ChangeSpy and fixed dead spectators being unable to spy on enemy players in teamlms if lms_spectatorview was enabled. |
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0a4e56ffeb35 | 2021-10-28 03:26:55 | Adam Kaminski |
"sv_shootthroughallies" and "sv_dontpushallies" now apply to actors designated to a player's team. |
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1fdd6f07bba8 | 2021-10-27 23:10:41 | Adam Kaminski |
Fixed the wiki links under the help tab in the server console window. |
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2aee385bbde7 | 2021-10-27 23:09:49 | Adam Kaminski |
Fixed the server sending color codes in the hostname to RCON clients. |
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dd7dbb2c32cd | 2021-10-27 05:22:56 | Joshua Surace |
Updated Git Info to Match Zandronum Latest Alpha. |
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26ed63eab2c2 | 2021-10-26 23:39:07 | Adam Kaminski |
Merged CLC_VOTEYES and CLC_VOTENO into a single client command: CLC_VOTE. |
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af0204bb60af | 2021-10-26 13:51:11 | Joshua Surace |
Missed a addon for backtranced issue. |
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b1a532428ae6 | 2021-10-26 13:00:01 | Joshua Surace |
Fixed compile error |
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298fc72fc5c9 | 2021-10-26 11:14:39 | Joshua Surace |
Updated Git Info to Match Zandronum Latest Alpha. |
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462c7dd0442b | 2021-10-25 08:30:58 | Adam Kaminski |
Fixed backup weapon select commands being parsed incorrectly. |
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388a760ec074 | 2021-10-25 05:22:34 | Adam Kaminski |
Intensified the warning message for "cl_backupcommands" in the network options menu. |
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3060f1ffcdc6 | 2021-10-25 01:40:37 | Adam Kaminski |
Don't spawn fog if the player teleports while being backtraced. |
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4ab8b9ec40de | 2021-10-24 21:17:35 | Adam Kaminski |
Fixed the appearance of the mini console icon and added a mini menu icon to the scoreboard. |
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041e15111e68 | 2021-10-24 11:35:13 | Adam Kaminski |
Fixed SetPlayerScore not refreshing the HUD if the score changed. This function now also returns zero if the score wasn't changed. |
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e774664ec075 | 2021-10-24 11:23:30 | Adam Kaminski |
Fixed SetPlayerClass from being able to respawn players if they're out of lives. |
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eb45f978d458 | 2021-10-24 10:01:10 | Sean Baggaley |
SQF2_COUNTRY is now handled by the in-game browser, and sv_country was added to zandronum-history.txt |
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d3c8f50dd6d7 | 2021-10-24 08:09:22 | Adam Kaminski |
Fixed player names appearing incorrectly on the classic vote screen. |
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e32d64e917c2 | 2021-10-21 10:30:37 | Adam Kaminski |
Don't process a client's attacks while we're backtracing their movement. |
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d57c6f4bf4b5 | 2021-10-20 23:22:12 | Adam Kaminski |
Increase the client's ping proportionally to the number of expected backup commands. |
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b37362eec923 | 2021-10-19 22:11:12 | Adam Kaminski |
Fixed a GCC compile error. |
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078ba8ea061b | 2021-10-19 22:11:12 | Adam Kaminski |
"cl_backupcommands" also takes care of a client's weapon select commands. |
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fda0458f443a | 2021-10-19 12:30:04 | Adam Kaminski |
Added packet loss mitigation, which the client can control using the CVar "cl_backupcommands". |
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629a821a3980 | 2021-10-19 12:27:43 | Adam Kaminski |
Keep track of the first tic when a client also respawns after being a dead spectator. |
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5d4b6d8033a3 | 2021-10-19 12:06:01 | Adam Kaminski |
Split the code in CLIENTCOMMAND_ClientMove into separate subroutine functions. |
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2f6dd69de5f0 | 2021-10-18 23:16:16 | Adam Kaminski |
The server now ignores any duplicate move commands received from the client, or commands that arrived too late, all the time. |
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c317e26363a8 | 2021-10-18 22:42:51 | Adam Kaminski |
Show a message that tells the user how to change which player they want to send a private message to. |