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Mercury String Serialization
bintuils-gdb_dc
binutils_os216
Emily's Gameboy Assembler
gcc_dc
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Mercury String Serialization (binstring)
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Mercury String Serialization library
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bintuils-gdb_dc (binutils-gdb_dc)
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Bintuils with patches for Dreamcast
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binutils_os216 (binutils_os216)
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GNU Binutils with patches for OS216
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Emily's Gameboy Assembler (em_gb_asm)
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Emily's Z80 assembler for the Gameboy.
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gcc_dc (gcc_dc)
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GCC with patches for Dreamcast
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gcc_os216 (gcc_os216)
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GCC with patches for OS216
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Glow (glow)
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Cross-Platform OpenGL Windowing Library
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micropolis (micropolis)
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Micropolis
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mmath (mmath)
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Mercury Geometry and Math Library
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rejoy (rejoy)
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Lightweight cross-platform joystick input library
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Resistor Solver (Resistors)
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Finds networks of resistors to approximate resistances.
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rust-lzma (rust-lzma)
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A Rust crate that provides a simple interface for LZMA compression and decompression.
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Saffron (Saffron)
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Graphics library for Mercury, including OpenGL bindings, TGA image reading, and X11, Win32, and SDL2 windowing and input.
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Sapphire Lisp (sapphire_lisp)
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Baremetal Lisp interpreter and compiler for low-resource devices
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Star VM (StarVM)
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Optimized cross-platform embeddable virtual machine, suitable for desktop and embedded, from 8-bit to 64-bit
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turbolisp (turbolisp)
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A small standalone Lisp used as a scripting language in the Z2 game engine
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