Micropolis
Rev. | b4fe1a1aa49efbd41c500b38f522ee3af3171fd6 |
---|---|
Tamaño | 6,385 octetos |
Tiempo | 2014-12-15 02:24:36 |
Autor | Simon Morgan |
Log Message | first commit
|
/* w_eval.c
*
* Micropolis, Unix Version. This game was released for the Unix platform
* in or about 1990 and has been modified for inclusion in the One Laptop
* Per Child program. Copyright (C) 1989 - 2007 Electronic Arts Inc. If
* you need assistance with this program, you may contact:
* http://wiki.laptop.org/go/Micropolis or email micropolis@laptop.org.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or (at
* your option) any later version.
*
* This program is distributed in the hope that it will be useful, but
* WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details. You should have received a
* copy of the GNU General Public License along with this program. If
* not, see <http://www.gnu.org/licenses/>.
*
* ADDITIONAL TERMS per GNU GPL Section 7
*
* No trademark or publicity rights are granted. This license does NOT
* give you any right, title or interest in the trademark SimCity or any
* other Electronic Arts trademark. You may not distribute any
* modification of this program using the trademark SimCity or claim any
* affliation or association with Electronic Arts Inc. or its employees.
*
* Any propagation or conveyance of this program must include this
* copyright notice and these terms.
*
* If you convey this program (or any modifications of it) and assume
* contractual liability for the program to recipients of it, you agree
* to indemnify Electronic Arts for any liability that those contractual
* assumptions impose on Electronic Arts.
*
* You may not misrepresent the origins of this program; modified
* versions of the program must be marked as such and not identified as
* the original program.
*
* This disclaimer supplements the one included in the General Public
* License. TO THE FULLEST EXTENT PERMISSIBLE UNDER APPLICABLE LAW, THIS
* PROGRAM IS PROVIDED TO YOU "AS IS," WITH ALL FAULTS, WITHOUT WARRANTY
* OF ANY KIND, AND YOUR USE IS AT YOUR SOLE RISK. THE ENTIRE RISK OF
* SATISFACTORY QUALITY AND PERFORMANCE RESIDES WITH YOU. ELECTRONIC ARTS
* DISCLAIMS ANY AND ALL EXPRESS, IMPLIED OR STATUTORY WARRANTIES,
* INCLUDING IMPLIED WARRANTIES OF MERCHANTABILITY, SATISFACTORY QUALITY,
* FITNESS FOR A PARTICULAR PURPOSE, NONINFRINGEMENT OF THIRD PARTY
* RIGHTS, AND WARRANTIES (IF ANY) ARISING FROM A COURSE OF DEALING,
* USAGE, OR TRADE PRACTICE. ELECTRONIC ARTS DOES NOT WARRANT AGAINST
* INTERFERENCE WITH YOUR ENJOYMENT OF THE PROGRAM; THAT THE PROGRAM WILL
* MEET YOUR REQUIREMENTS; THAT OPERATION OF THE PROGRAM WILL BE
* UNINTERRUPTED OR ERROR-FREE, OR THAT THE PROGRAM WILL BE COMPATIBLE
* WITH THIRD PARTY SOFTWARE OR THAT ANY ERRORS IN THE PROGRAM WILL BE
* CORRECTED. NO ORAL OR WRITTEN ADVICE PROVIDED BY ELECTRONIC ARTS OR
* ANY AUTHORIZED REPRESENTATIVE SHALL CREATE A WARRANTY. SOME
* JURISDICTIONS DO NOT ALLOW THE EXCLUSION OF OR LIMITATIONS ON IMPLIED
* WARRANTIES OR THE LIMITATIONS ON THE APPLICABLE STATUTORY RIGHTS OF A
* CONSUMER, SO SOME OR ALL OF THE ABOVE EXCLUSIONS AND LIMITATIONS MAY
* NOT APPLY TO YOU.
*/
#include "sim.h"
char *cityClassStr[6] = {
"VILLAGE", "TOWN", "CITY", "CAPITAL", "METROPOLIS", "MEGALOPOLIS"
};
char *cityLevelStr[3] = {
"Easy", "Medium", "Hard"
};
char *probStr[10] = {
"CRIME", "POLLUTION", "HOUSING COSTS", "TAXES",
"TRAFFIC", "UNEMPLOYMENT", "FIRES"
};
/* comefrom: DoSubUpDate scoreDoer */
doScoreCard(void)
{
char title[256],
goodyes[32], goodno[32],
prob0[32], prob1[32], prob2[32], prob3[32],
pop[32], delta[32], assessed[32], assessed_dollars[32],
score[32], changed[32];
/* send /EvaluationTitle /SetValue [ (titleStr year) ] */
/* send /GoodJobPercents /SetValue [ (CityYes%) (CityNo%) ] */
/* send /WorstProblemPercents /SetValue [ (ProblemVotes[0]%) ... ] */
/* send /WorstProblemNames /SetValue [ (probStr[ProblemOrder[0]) ... ] */
/* put ^chars around first problem name to make it bold */
/* send /Statistics /SetValue
[ (CityPop) (deltaCityPop) () (CityAssValue)
(cityClassStr[CityClass]) (cityLevelStr[GameLevel]) ] */
/* send /CurrentScore /SetValue [ (CityScore) ] */
/* send /AnnualChange /SetValue [ (deltaCityScore) ] */
sprintf(title, "City Evaluation %d", CurrentYear());
sprintf(goodyes, "%d%%", CityYes);
sprintf(goodno, "%d%%", CityNo);
sprintf(prob0, "%d%%", ProblemVotes[ProblemOrder[0]]);
sprintf(prob1, "%d%%", ProblemVotes[ProblemOrder[1]]);
sprintf(prob2, "%d%%", ProblemVotes[ProblemOrder[2]]);
sprintf(prob3, "%d%%", ProblemVotes[ProblemOrder[3]]);
sprintf(pop, "%d", CityPop);
sprintf(delta, "%d", deltaCityPop);
sprintf(assessed, "%d", CityAssValue);
makeDollarDecimalStr(assessed, assessed_dollars);
sprintf(score, "%d", CityScore);
sprintf(changed, "%d", deltaCityScore);
SetEvaluation(changed, score,
ProblemVotes[ProblemOrder[0]] ? probStr[ProblemOrder[0]] : " ",
ProblemVotes[ProblemOrder[1]] ? probStr[ProblemOrder[1]] : " ",
ProblemVotes[ProblemOrder[2]] ? probStr[ProblemOrder[2]] : " ",
ProblemVotes[ProblemOrder[3]] ? probStr[ProblemOrder[3]] : " ",
ProblemVotes[ProblemOrder[0]] ? prob0 : " ",
ProblemVotes[ProblemOrder[1]] ? prob1 : " ",
ProblemVotes[ProblemOrder[2]] ? prob2 : " ",
ProblemVotes[ProblemOrder[3]] ? prob3 : " ",
pop, delta, assessed_dollars,
cityClassStr[CityClass], cityLevelStr[GameLevel],
goodyes, goodno, title);
}
ChangeEval()
{
EvalChanged = 1;
}
scoreDoer(void)
{
if (EvalChanged) {
doScoreCard();
EvalChanged = 0;
}
}
SetEvaluation(char *changed, char *score,
char *ps0, char *ps1, char *ps2, char *ps3,
char *pv0, char *pv1, char *pv2, char *pv3,
char *pop, char *delta, char *assessed_dollars,
char *cityclass, char *citylevel,
char *goodyes, char *goodno, char *title)
{
char buf[2048];
sprintf(buf, "UISetEvaluation {%s} {%s} {%s} {%s} {%s} {%s} {%s} {%s} {%s} {%s} {%s} {%s} {%s} {%s} {%s} {%s} {%s} {%s}",
changed, score,
ps0, ps1, ps2, ps3,
pv0, pv1, pv2, pv3,
pop, delta, assessed_dollars,
cityclass, citylevel,
goodyes, goodno, title);
Eval(buf);
}