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external/webkit


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Revisión41aebb2b842adadd00ec4d6682160e05d4e24f63 (tree)
Tiempo2012-01-04 10:29:02
AutorChris Craik <ccraik@goog...>
CommiterChris Craik

Log Message

Return the tile generation thread to default priority.

With this partial revert of ececd484e5832707be4a73b70da37f862eb14c35 , single core devices can't have tile generation starved by javascript/plugins.

bug:5746432
Change-Id: I42b5799f4ba136e1c6f9812219824d21390bace2

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Diferencia incremental

--- a/Source/WebCore/platform/graphics/android/TilesManager.cpp
+++ b/Source/WebCore/platform/graphics/android/TilesManager.cpp
@@ -113,7 +113,7 @@ TilesManager::TilesManager()
113113 m_tilesTextures.reserveCapacity(MAX_TEXTURE_ALLOCATION);
114114 m_availableTilesTextures.reserveCapacity(MAX_TEXTURE_ALLOCATION);
115115 m_pixmapsGenerationThread = new TexturesGenerator();
116- m_pixmapsGenerationThread->run("TexturesGenerator", android::PRIORITY_BACKGROUND);
116+ m_pixmapsGenerationThread->run("TexturesGenerator");
117117 }
118118
119119 void TilesManager::allocateTiles()