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Revisiónf7216389bb79fd48063e600362aaa6a56a45c813 (tree)
Tiempo2013-04-07 18:34:26
Autorremy.bouquet@gmail.com <remy.bouquet@gmai...>
Commiterremy.bouquet@gmail.com

Log Message

Shadows Fixed issue where Edge filtereing was not properly initialized and was causing a crash when compiling the shader

git-svn-id: http://jmonkeyengine.googlecode.com/svn/trunk@10518 75d07b2b-3a1a-0410-a2c5-0572b91ccdca

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Diferencia incremental

--- a/engine/src/core/com/jme3/shadow/AbstractShadowRenderer.java
+++ b/engine/src/core/com/jme3/shadow/AbstractShadowRenderer.java
@@ -197,10 +197,6 @@ public abstract class AbstractShadowRenderer implements SceneProcessor, Savable
197197 throw new NullPointerException();
198198 }
199199
200- if (this.edgeFilteringMode == filterMode) {
201- return;
202- }
203-
204200 this.edgeFilteringMode = filterMode;
205201 postshadowMat.setInt("FilterMode", filterMode.getMaterialParamValue());
206202 postshadowMat.setFloat("PCFEdge", edgesThickness);