Incidencia #48798

Playertile extras as dynamic bitvector

Abrir Fecha: 2023-10-04 01:39 Última actualización: 2023-10-30 01:24

Informador:
Propietario:
Tipo:
Estado:
Cerrado
Componente:
Prioridad:
5 - Medium
Gravedad:
5 - Medium
Resolución:
Fixed
Fichero:
3

Details

Turn playertile's static extras bitvector to a dynamic one.

Ticket History (3/9 Histories)

2023-10-04 01:39 Updated by: cazfi
  • New Ticket "Playertile extras as dynamic bitvector" created
2023-10-04 02:10 Updated by: cazfi
  • Propietario Update from (Ninguno) to cazfi
  • Resolución Update from Ninguno to Accepted
  • Hito Update from (Ninguno) to 3.0.9 (cerrado)
2023-10-08 07:53 Updated by: cazfi
Comentario

With current maximum number of extras, this would only increase memory usage with almost any ruleset. Let's target to branches where d3f does not hold us from increasing max number of extras.

2023-10-13 04:15 Updated by: cazfi
Comentario

Depends on #48837 (crashes regularly without that fixed)

2023-10-18 11:51 Updated by: cazfi
Comentario

New version with a shared vision memory handling error fixed.

2023-10-30 01:24 Updated by: cazfi
  • Estado Update from Open to Cerrado
  • Resolución Update from Accepted to Fixed

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