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Descripción del Proyecto

breve is a 3D simulation environment designed for the simulation of decentralized systems and artificial life. While the concept is similar to existing packages such as Swarm and StarLogo, the implementation, which simulates both continuous time and continuous 3D space, is quite different. It also includes an experimental physics engine, allowing the user to implement real-time physical simulations. Simulations are written in a simple object-oriented language called "steve". Users define an agent's behavior by specifying how the agent interacts with the world at each timestep and how the agent interacts when it collides with other agents. The ultimate goal of the system is to allow decentralized simulations to be implemented quickly and easily while providing a sophisticated set of object classes and libraries to facilitate the construction of advanced artificial life simulations.

System Requirements

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Information regarding Project Releases and Project Resources. Note that the information here is a quote from Freecode.com page, and the downloads themselves may not be hosted on OSDN.

2008-02-25 17:28
2.7

Esta versión añade importantes nuevas características, incluyendo soporte para cargar objetos no convexos de los archivos 3DS, una clase nueva dirección URL de carga, física mejorada, gráficos mejorados y una mayor compatibilidad para las simulaciones escrito en Python.
Tags: Major feature enhancements
This version adds major new features, including
support for loading non-convex objects from 3DS
files, a new URL loading class, improved physics,
enhanced graphics, and better compatibility for
simulations written in Python.

2007-01-23 12:34
2.5.1

Un puente Python lenguaje experimental ya está disponible. Hubo también correcciones relacionadas con el apoyo Push idioma y correcciones para demos roto.
Tags: Minor feature enhancements
An experimental Python language bridge is now available. There were also fixes related to Push language support and fixes for broken demos.

2006-12-21 15:02
2.5

Optmizations principales y mejoras en la estabilidad, así como mejoras a las redes y el lenguaje incorporado en la programación se hicieron.
Tags: Major feature enhancements
Major optmizations and stability improvements as
well as improvements to networking and the
built-in programming language were made.

2005-09-01 16:25
2.3

Esta versión cuenta con importantes mejoras y correcciones de errores en el motor de simulación física, incluso más rápido, más precisa la detección de colisiones y respuesta, y un mejor control de pelota y juntas universales. Esta versión también introduce una nueva clase GeneticAlgorithm genérica para computación evolutiva.
Tags: Major feature enhancements
This version features major enhancements and bug
fixes to the physical simulation engine, including
faster, more accurate collision detection and
response, and better control over ball and
universal joints. This version also introduces a
new, generic GeneticAlgorithm class for
evolutionary computation.

2005-04-28 20:14
2.2.1

Esta versión presenta una nueva GUI para Linux y Windows, las nuevas clases de hardware optimizado para la manipulación 3D de la matriz, más rápido de simulación física y la detección de colisiones, y mucho más.
Tags: Major feature enhancements
This release features a new GUI for Linux and Windows, new classes for hardware-optimized 3D matrix manipulation, faster physical simulation and collision detection, and much more.

Project Resources