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Descripción del Proyecto

Brook for GPUs is a compiler and runtime implementation of the Brook stream programming language for modern graphics hardware. The goals for this project are to demonstrate general purpose programing on GPUs, to provide a useful tool for developers who want to run applications on GPUs, and to research the stream language programming model, streaming applications, and system implementations.

System Requirements

System requirement is not defined
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2004-01-31 20:30
0.3

Se agregó el soporte para las estructuras de typedef para los tipos de corriente, los flujos de salida variable, y los granos con múltiples salidas. La mayor pérdida de memoria NVIDIA error se corrigió, y una desaceleración copyteximage pBuffer fue corregido. Además, más tipo de control se añadió, y apoyo preliminar para las corrientes de grandes dimensiones (más de 2048) fue añadido.
Tags: Major feature enhancements
Support was added for typedef structures for
stream types, variable output streams, and kernels
with multiple outputs. A major NVIDIA memory leak
bug was fixed, and a pbuffer copyteximage slowdown
was fixed. Additionally, more type-checking was
added, and preliminary support for streams with
large dimensions (more than 2048) was added.

Project Resources