Download List

Descripción del Proyecto

Clue is an experimental ANSI C compiler that
targets high level dynamic languages like Lua,
JavaScript, Python, and Perl. It is designed to be
very easy to adapt to new targets. It is currently
under development and is more interesting than
useful, although it is complete enough to run
several benchmarking tools (including Whetstone).

System Requirements

System requirement is not defined
Information regarding Project Releases and Project Resources. Note that the information here is a quote from Freecode.com page, and the downloads themselves may not be hosted on OSDN.

2008-12-15 08:55
0.5

Esta versión incluye un backend de Java.
Tags: Major feature enhancements
This version includes a Java backend.

2008-12-09 09:32
0.4

Esta versión ha sido limpiado considerablemente, con muchas correcciones de errores menores. Además, el apoyo se ha añadido para C y Común backends de Lisp.
Tags: Major feature enhancements
This version has been cleaned up considerably, with many minor bugfixes. In addition, support was added for C and Common Lisp backends.

2008-07-21 08:38
0.3

Esta versión soporta Javascript, Lua, y backends Perl. C compilado a Lua se ejecuta a una quinta parte de su velocidad natural (con Mike Pall LuaJIT motor), mientras que cuando se compila a JavaScript se ejecuta en 1/80th de velocidad nativa (con SpiderMonkey). Velocidad de Perl es menos bueno. No todos los del lenguaje C está cubierta. Omisiones notables son los de conmutación y varargs, pero no es suficiente para ser interesante.
Tags: Minor feature enhancements
This version supports Javascript, Lua, and Perl backends. C compiled to Lua runs at about one fifth of native speed (using Mike Pall's LuaJIT engine), while when compiled to JavaScript it runs at 1/80th of native speed (using SpiderMonkey). Perl's speed is rather less good. Not all of the C language is covered. Notable omissions are switch and varargs, but enough is there to be interesting.

2008-07-18 22:34
0.2

Esta versión soporta JavaScript y backends Lua. C compilado a Lua se ejecuta a una quinta parte de su velocidad natural (con Mike Pall LuaJIT motor), mientras que cuando se compila a JavaScript se ejecuta en 1/80th de velocidad nativa (con SpiderMonkey). No todos los del lenguaje C está cubierta. Omisiones notables son los de conmutación y varargs, pero no es suficiente para ser interesante.
Tags: Initial freshmeat announcement
This version supports JavaScript and Lua backends.
C compiled to Lua runs at about one fifth of
native speed (using Mike Pall's LuaJIT engine),
while when compiled to JavaScript it runs at
1/80th of native speed (using SpiderMonkey). Not
all of the C language is covered. Notable
omissions are switch and varargs, but enough is
there to be interesting.

Project Resources