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Descripción del Proyecto

XPilot is a graphical multi-player maneuvering
game with less-exciting graphics, but more speed,
tactics, and insults. Some people also use it for
UDP network analysis. Over the past eight years of
playing and development, tons of features have
been added to the game, from basic weapons like
shotguns and missiles to more recent ones like
phasing devices, invisibility, or hyperjump.

System Requirements

System requirement is not defined
Information regarding Project Releases and Project Resources. Note that the information here is a quote from Freecode.com page, and the downloads themselves may not be hosted on OSDN.

2002-03-08 01:55 Back to release list
4.5.0

Las puntuaciones están ahora en la precisión de punto flotante. Los jugadores pueden formar alianzas. Las opciones-maxPauseTime y mineShotDetonateDistance se han añadido. La fuga de combustible se encuentra ahora en relación con la energía cinética. Existen concentradores de asteroides, bolas en el modo de carrera, el registro de Windows, un medidor de lag, y la capacidad de enviar mensajes al administrador del servidor. Cañones ahora se pueden defender. Hay varias correcciones de errores importantes.
Tags: Major feature enhancements
Scores are now in floating point accuracy. Players can form alliances. The options -maxPauseTime and -mineShotDetonateDistance have been added. Fuel drain is now in relation to kinetic energy. There are asteroid concentrators, balls in race mode, recording for Windows, a lag meter, and the ability to send messages to the server administrator. Cannons can now defend themselves. There are several important bugfixes.

Project Resources