Revision: 9332 https://osdn.net/projects/ttssh2/scm/svn/commits/9332 Author: zmatsuo Date: 2021-08-01 14:35:38 +0900 (Sun, 01 Aug 2021) Log Message: ----------- vs2005でビルドできなくなっていたので修正 - r9330 - r9331 Revision Links: -------------- https://osdn.net/projects/ttssh2/scm/svn/commits/9330 https://osdn.net/projects/ttssh2/scm/svn/commits/9331 Modified Paths: -------------- trunk/teraterm/common/compat_win.cpp trunk/teraterm/common/layer_for_unicode/layer_for_unicode.v8.vcproj -------------- next part -------------- Modified: trunk/teraterm/common/compat_win.cpp =================================================================== --- trunk/teraterm/common/compat_win.cpp 2021-07-03 04:08:22 UTC (rev 9331) +++ trunk/teraterm/common/compat_win.cpp 2021-08-01 05:35:38 UTC (rev 9332) @@ -353,8 +353,13 @@ if (done) return; done = TRUE; +#if _WIN32_IE >= 0x600 + // _WIN32_IE < 0x600 \x82̂Ƃ\xAB guidItem \x82\xAA\x8Eg\x97p\x82ł\xAB\x82\xB8 + // FIELD_OFFSET(NOTIFYICONDATAA, guidItem) \x82Ȃǂ\xAA\x83G\x83\x89\x81[\x82ƂȂ\xE9\x82̂\xC5 + // >= 0x600 \x82̂Ƃ\xAB\x82̂\xDD assert(sizeof(TT_NOTIFYICONDATAA_V2) == NOTIFYICONDATAA_V2_SIZE); assert(sizeof(TT_NOTIFYICONDATAW_V2) == NOTIFYICONDATAW_V2_SIZE); +#endif #if defined(_WIN64) assert(sizeof(TT_NOTIFYICONDATAA_V2) == 504); assert(sizeof(TT_NOTIFYICONDATAW_V2) == 952); Modified: trunk/teraterm/common/layer_for_unicode/layer_for_unicode.v8.vcproj =================================================================== --- trunk/teraterm/common/layer_for_unicode/layer_for_unicode.v8.vcproj 2021-07-03 04:08:22 UTC (rev 9331) +++ trunk/teraterm/common/layer_for_unicode/layer_for_unicode.v8.vcproj 2021-08-01 05:35:38 UTC (rev 9332) @@ -143,10 +143,6 @@ Name="asm" > <File - RelativePath=".\AddFontResourceExW.obj" - > - </File> - <File RelativePath=".\AddFontResourceW.obj" > </File> @@ -303,10 +299,6 @@ > </File> <File - RelativePath=".\RemoveFontResourceExW.obj" - > - </File> - <File RelativePath=".\RemoveFontResourceW.obj" > </File> @@ -356,9 +348,21 @@ > </File> <File + RelativePath="..\layer_for_unicode.cpp" + > + </File> + <File + RelativePath="..\layer_for_unicode.h" + > + </File> + <File RelativePath="..\layer_for_unicode.md" > </File> + <File + RelativePath="..\layer_for_unicode_comctl32.cpp" + > + </File> </Files> <Globals> </Globals>