l4P5 (beta-003) | 2009-05-05 20:38 |
Loc (beta-005) | 2009-05-05 20:33 |
wrj4p5 (alpha-011) | 2009-05-05 20:41 |
- * Class Ship, the model of partial space on the 3D space,
- * spanned from it's stern and star to it's bow and port
- * created by Classiclll, 7/28/2008
- Ship(Loc s, Loc b, Loc r, Loc h)
- //define with positions of stern,bow,starBoard, and bridgeTop,
- Ship(Tag frm, Loc h)
- Ship(Tag frm)
- Loc at(float f, float s, float h) // location at (s,b,u),
- // at(0,0,0):stern, at(0,me.length,0):bow, at(me.width,0,0):star
- Ship move(Loc to) // move stern to "to"
- Ship shift(Loc diff) // shift stern by "diff"
- Ship shiftI(Loc diff) // inverse shift
- Ship scale(float factor) // scale the size of me by factor
- Ship scaleI(float factor) // inverse scaling
- Ship rotate(Loc dir, float ang) // rotate me around the directonal vector
- Ship rotate(Rod ax, float ang) // rotate me around the ax (Rod, model of 3D line)
- boolean having(Loc pt) // is "me" having "pt" on myself ?
- float length() // length of me
- float width() // width of me
- float hight() // hight of me
- Loc stern() // location of the stern of me, the base position
- Loc bow() // location of the bow of me
- Loc starBoard() // location of the star of me
- Loc bridgeTop() // location of the bridge of me
- Loc fore() // foward direction of me, the unit vector
- Loc star() // right direction of me, the unit vector
- Loc up() // upword direction of me, the unit vector
- Rod keel() // front/end line of me, the Rod
- Tag sea() // horrisontal plane of me, the Tag
- Boolean equals(Object to)
- String toString()
[PageInfo]
LastUpdate: 2009-12-26 11:52:22, ModifiedBy: classiclll
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