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Descripción del Proyecto

Animmerger stitches 2D images together into either a static image or an animation, while attempting to preserve a global frame of reference (static background). That is, for a movie that follows an actor around (and the background scrolls to follow them), it creates a movie that has a fixed background, and the camera moves around in the scene. The most obvious application of animmerger is in automatic map stitching for 2D video games, but there are many general purposes for which the program can be used. Its color quantization and dithering algorithm set is particularly advanced.

System Requirements

System requirement is not defined
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2011-01-07 07:14 Back to release list
1.4.3

Esta versión incluye nuevos métodos de píxeles y añade una clase completamente nueva de características destinadas a compensar las áreas en las imágenes de origen marcados inutilizable ("enmascarados"). La cuantificación del color (Paletización) y cuenta con tramado también mejoraron significativamente.
Tags: Major, features
This release adds new pixel methods and adds an entirely new class of features aiming to compensate for areas in source pictures marked unusable ("masked"). The color quantization (palettization) and dithering features were also significantly improved.

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