RAY++ is a collection of C++ classes needed for ray tracing (shapes, surfaces, cameras etc.). The object-oriented design allows for easy extension of the package. RAY++ is distributed under the terms of the GNU Library General Public License (LGPL).
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Desde la versión 0.2b, varios errores han sido corregidos y muchas clases se han añadido nuevas (volúmenes homogéneos, cilindros, conos, cuádricas, implícita funciones, etc.)
Since version 0.2b, several bugs have been fixed and many new
classes have been added (inhomogeneous volumes, cylinders, cones,
quadrics, implicit functions etc.).