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Descripción del Proyecto

view3dscene is a browser for VRML (1.0 and 2.0) and X3D, and a viewer for other 3D model formats (3DS, MD3, Wavefront OBJ, and Collada are handled). It supports viewing the scene in the "Examine" mode and walking in the virtual world with features such as collision detection and gravity. Rendering is done using OpenGL. Many advanced 3D graphic effects are available, like mirrors (flat and through cube environment mapping), shadows (shadow maps and shadow volumes), GLSL shaders and more. The program can also convert files from 3DS, MD3, Collada and other formats to X3D and pretty-print VRML and X3D files.

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2013-01-28 02:25 Back to release list
3.12.0

Ahora es posible navegar en los modos de moscas y a pie, arrastrando el ratón. Se agregó soporte para dispositivos 3D ratón. Se implementa la oclusión ambiente de espacio en la pantalla (véase el punto de menú "Ver-> pantalla efectos"). Las luces 3D pueden editarse de forma interactiva (véase el punto de menú "Editar Editor de luces de->"). Todos los efectos de pantalla ahora cooperarán con multi-sampling (anti-aliasing). Declaración de unidad de X3D 3.3 se implementa. VisibilitySensor nodo es compatible. Muchas reparaciones en triangulación de polígonos cóncavos. Otras pequeñas mejoras y optimizaciones de utilizando el motor de juego de Castillo 4.0.0.
Tags: Major feature enhancements
It is now possible to navigate in the Walk and Fly modes by mouse dragging. Mouse 3D device support was added. Screen-space ambient occlusion is implemented (see menu item "View -> Screen Effects"). 3D lights can be edited interactively (see the "Edit -> Lights Editor" menu item). All screen effects cooperate now with multi-sampling (anti-aliasing). UNIT statement from X3D 3.3 is implemented. VisibilitySensor node is supported. Many fixes to triangulating concave polygons. Other minor improvements and optimizations coming from using Castle Game Engine 4.0.0.

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