A cross-platform terrain rendering engine that uses advanced techniques such as dynamic tessellation to render complex landscapes at high frame rates. Suitable for use in games, engineering, simulation, etc.
System Requirements
Sistema Operativo: All 32-bit MS Windows (95/98/NT/2000/XP/Vista/7), POSIX (Linux,BSD,Solaris etc..), Linux, Windows NT/2000, Windows XP, OS Independent