Incidencia #43585

Zandronum 3.2

Abrir Fecha: 2022-01-09 13:33 Última actualización: 2022-03-07 01:58

Informador:
Propietario:
Tipo:
Estado:
Open [Owner assigned]
Componente:
(Ninguno)
Hito:
(Ninguno)
Prioridad:
5 - Medium
Gravedad:
5 - Medium
Resolución:
Ninguno
Fichero:
39

Details

Commits to be included in Zandronum 3.2.

Ticket History (3/55 Histories)

2022-01-09 13:33 Updated by: akmdm
  • New Ticket "Zandronum 3.1.1" created
2022-01-10 06:46 Updated by: torr_samaho
Comentario

As discussed the (updated) patches looks fine and are in our repo now.

2022-01-17 00:20 Updated by: akmdm
Comentario

I'm uploading a few more minor patches right now, and will upload the patches which are supposed to fix the crashes due to players using very long names soon.

2022-01-17 02:53 Updated by: akmdm
  • File 10761.patch (File ID: 8352) is attached
2022-01-17 02:53 Updated by: akmdm
  • File 10762.patch (File ID: 8353) is attached
2022-01-17 02:53 Updated by: akmdm
  • File 10763.patch (File ID: 8354) is attached
2022-01-17 02:57 Updated by: akmdm
  • File 10761.patch (File ID: 8352) is deleted
2022-01-17 02:57 Updated by: akmdm
  • File 10762.patch (File ID: 8353) is deleted
2022-01-17 02:57 Updated by: akmdm
  • File 10763.patch (File ID: 8354) is deleted
2022-01-17 09:40 Updated by: akmdm
  • Details Updated
  • Summary Updated
2022-01-24 06:01 Updated by: akmdm
  • File 10764_v2.patch (File ID: 8380) is attached
2022-01-24 06:01 Updated by: akmdm
  • File 10764_v2.patch (File ID: 8380) is deleted
2022-02-08 02:01 Updated by: akmdm
Comentario

I added two minor patches for now: 10785 and 10786.

2022-02-14 02:09 Updated by: akmdm
Comentario

I just uploaded a bunch of new patches.

2022-03-06 23:44 Updated by: akmdm
Comentario

I've uploaded a bunch of new patches, which mostly clean up the HUD message code across each of the special game mode (e.g. duel, last man standing, possession, etc.). I still have a lot more patches to upload, but these ones are ready to go.

2022-03-07 01:58 Updated by: akmdm
Comentario

I also started uploading some cleanup patches for a_flags.cpp. I just realized that the patches don't explicitly mention one minor change that I made intentionally: all those console messages like "x has taken the blue flag" are now also printed in offline games, not just online games.

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